Four Features
00:00
Iteration
Reiteration
My method for approaching the problem of fascism gives a nod to the logic associated with the term ‘iteration’, itself inseparable from ‘reiteration’. But my method is more properly recursive, a term that will come around again.
That’s a joke.
Because of the recursive nature of my method, my approach to the problem of fascism may appear bassackwards–just try and roll with it.
That’s another joke.
Iterative and recursive methods of inquiry both assume there is a problem to be solved, a question (or set of questions) to be answered.
An iterative approach to solving the correct path through a maze proceeds until it is blocked, then retraces its steps, and repeats the process with a deviation to accommodate the impasse, until the correct path to the exit is discovered. And that’s fine for a maze, or a series. To link these steps into a unified operation is called an algorithm.
4:40
Bits (Binary–Digit)
8:15
Traffic Signals
10:30
A Maze
12:20
A Picture Puzzle
13:30
The Game of Chess
A succession of interrogations. Folding back upon itself in order to unfold and move forward.
16:40
The Seirawan Method
19:40
The Four Principles
21:00
Force
22:45
Space
24:35
Development
26:35
Pawn Structure
27:50
Asides
Why doesn’t white win every time, or at least have an unimpeded path to victory?
Four Reasons why Chess is unsolvable
Value of the King–Castling–Pawn Promotion–En Passant
31:44
White vs. Black
Feudal Relations
One source of power for a pawn lies precisely in its low value–Pawn Fork.
END